The classic Nuzlocke rules
A Nuzlocke run works because of three simple self-imposed rules: you may only catch the first Pokémon you see in each area, a fainted Pokémon is permanently gone, and every catch gets a nickname. That turns an ordinary playthrough into a survival run where one bad encounter can end a teammate for good. Many players add optional rules too — no items in battle, no switching, no healing outside Poké Centers — but the first-catch rule is the heart of it. This Nuzlocke generator runs on the same Gen 1–9 dataset as our main random Pokemon generator. And since every catch gets a nickname, the Random Pokemon Name Generator rolls original name ideas from whatever generation and type pool you are playing — no more recycling the same five names every run. For a brutal twist on the format, the Random Mega Pokemon Generator deals only Mega Evolutions, and a mega-only run is one of the hardest ways to play. Shiny hunters can add the sparkle clause with the Random Shiny Pokemon Generator, which deals only shiny-coloration Pokemon for shiny-only runs. The Pokemon Shiny Odds page breaks down every hunting rate, from full odds to the Shiny Charm.